Avatar, the highest-grossing movie of all time, inspired many to explore the possibilities of 3D storytelling. The challenge is the cost, but research at the University of Abertay Dundee may lead to cheaper versions of the kind of technology used in making Avatar. Matt Bett, a lecturer in Games Engineering at Abertay, began looking at new games motion-controllers. The research was inspired, says Bett, by wanting to see whether the equipment could ‘do anything that gives the user a tool for something beyond your movement into the computer game. It started from that and from seeing Avatar, getting an understanding of some techniques they used to make that. Then extrapolating and working out how we could do something similar.’ For Avatar, James Cameron and his team developed a system called Simul-cam which enabled the director to see the actors (in their motion-capture suits) instantly in the virtual scene, without having to spend days making computer generated images integrating it all.
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